![]() ![]() This is enabled if you have regen brake strength to “full”. The regen will brake for you when you don’t press on the throttle and can go to a complete stop. Also, you can engage in “one-pedal driving”, something real-world EVs are introducing, where you don’t need to hit the brakes to stop. And when braking, EVs will use the regenerative brakes first to slow the vehicle down, only engaging with normal friction brakes when ABS triggers or a panic stop. Now drivers can modulate how much a car decelerates using the throttle pedal. The other new physics change is how electric vehicles (EVs) work. ![]() It’s super technical but to put it simply, it allows rock-crawlers and desert vehicles to be a thing as the suspension can take on small bumps softly but also take on large bumps while keeping the chassis from bottoming out (as in, it stops the car from getting scraped underneath). The update brings in bypass shock absorber simulation. ![]() Here’s the full list of new vehicles added to BeamNG.drive v.027: Well, today (13 th December 2022), a new 1. It’s the game’s first amphibious vehicle, the first to have the new centrifugal clutch and skid steering and it comes in two versions, a 4×4 and an 8×8. Updated existing ETK inline 4 and inline 6 engines and many more drivetrain related parameters. The other interesting new car is more of an all terrain vehicle. Added new ETK V8 Engine with naturally aspirated and twin turbo options. ![]()
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